Computer Games

A little song, a little dance, a little seltzer down your pants.

Re: Computer Games

Postby noddy » Thu Dec 17, 2015 1:28 pm

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Re: Computer Games

Postby Typhoon » Wed Feb 17, 2016 10:54 pm

All the world's a stage.
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Re: Computer Games

Postby noddy » Mon Jun 13, 2016 10:57 am

Their was a shooting atrocity today, leaving people open mouthed in horror at the twisted minds behind it.

bethesda rebooted quake as a casual gamer friendly class based multiplayer thing.
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Re: Computer Games

Postby YMix » Mon Jun 13, 2016 12:10 pm

Reboots are horrible creatures. I avoid them when I can.
“There are a lot of killers. We’ve got a lot of killers. What, do you think our country’s so innocent? Take a look at what we’ve done, too.” - Donald J. Trump, President of the USA
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Pokemon Go

Postby Nonc Hilaire » Sun Jul 10, 2016 1:58 pm

This is a serious fad, and a downright brilliant concept. You have to actually find the Pokemon by hunting for them in the community using your smartphone camera. It's like a combination of Pokemon classic and a scavenger hunt. I saw several people playing in public yesterday, scouring the mall for Pokemon.

Try it now and be part of the summer of 2016.

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“Christ has no body now but yours. Yours are the eyes through which he looks with compassion on this world. Yours are the feet with which he walks among His people to do good. Yours are the hands through which he blesses His creation.”

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Re: Computer Games

Postby noddy » Thu Jul 14, 2016 2:01 am

or not.

pokemons is half sad - people chasing cartoon wildlife through the concrete jungle and half amusing as the paranoid middle class calls the cops on the masses of kids who are finally playing outside as suggested, hah.
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Re: Computer Games

Postby NapLajoieonSteroids » Thu Mar 02, 2017 7:17 am

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Here we go, Nintendo Switch is almost here. Will be going out there tomorrow to see if I can snag one.

What sold me on it was this was:



Top tier console game series being resurrected?

Forget the anime; there is never a time when Bomberman isn't fun- alone, with friends- I'm hoping it will be like the DS version where 8 people can play the full version off of one cartridge.

Zelda should be fun (though you gotta be careful with Anonuma's Zelda) and there are other games-- and can't skip over cartridges being back---but yeah, Bomberman is back! :D
Last edited by NapLajoieonSteroids on Thu Mar 02, 2017 7:21 am, edited 1 time in total.
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Re: Computer Games

Postby NapLajoieonSteroids » Thu Mar 02, 2017 7:19 am



Bomberman footage
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Re: Computer Games

Postby NapLajoieonSteroids » Thu Mar 02, 2017 8:24 am

noddy wrote:Image



Before Christmas I stumbled into a playstation virtual reality booth. The place was rather dead, so the sony rep. came right up and asked me if I wanted to test it out. So he sets me up and asks me which demo I'd like to check out. Being the hack that I am, I went with the one I heard positive reviews for- the Batman game. :D Well, 15 minutes later, I was more impressed than I imagined I'd be. The added sense of depth and visual freedom really did add to your immersion in the game. At one point, after being told to go do Batman-y things by the butler, I was going down an elevator overlooking the Bat cave, and my brain was sending me signals that I was too close to the edge and in danger of falling. Not bad for what is clearly the weakest headset of the big developers out there.

That being said, the downsides were apparent too.

1) There were no games for the thing and I don't think there will be anything major anytime soon (meaning, it wasn't just tacked on to a standard game like the latest Resident Evil). Lots of 20 to 40 dollar demos (I think sony calls them 'experiences'). I can't imagine the headache involved in programming a full virtual reality game. As fine as I was with the graphics, they may bother some people and I can imagine that contributing to motion sickness and eye strain. I imagine its just too much development time/money sink to justify going full in on the tech. But until someone can, why even bother?

2) The price of all the junk you need to buy is way too much for a toy. I think that's pretty self-explanatory.

3)Virtual Reality runs into the problem of Reality Reality-

Being from a long line of seafarers, I don't get motion sick; but a lot of people seem to do. Motion sickness, eye strain, other ailments, from tricking the brain with images. There are a lot of unpleasant experiences out there with these toys already.

Someone games are trying to get around it by blurring motion/smoothing out the player head movements....Batman got around it by actually not allowing you to move the character. You would sort of teleport from point to point. While that's okay, it does break the immersion they are trying to sell you on.

It did have some effect on me. 15 minutes of the headset left me with about an hour of brain fog and...what I can best describe as very very mild disassociation. I felt like I was 'there' and 'not there' afterwards. Very strange sensation.

4)Not fun not sharing the experience with other people- the demo felt like a sound-stage/museum piece. The isolation factor is a real turn-off.

Still, I'm glad I got to check it out.
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Re: Computer Games

Postby noddy » Thu Mar 02, 2017 10:09 am

NapLajoieonSteroids wrote:Image

Here we go, Nintendo Switch is almost here. Will be going out there tomorrow to see if I can snag one.


the hardware is very cool, ive been drooling over it since i saw it in this form https://www.nvidia.com/en-us/shield/

i tried to get the previous iteration as a developer kit but alas, the downturn arrived and my toy budget dried up.

ill be closely watching the switch, even tho i havent had much todo with nintendo over the years.

i recently downloaded the entire history of gaming roms, including all the previous nintendo's so one of my yet-another-projects is to turn a pile of plywood into a retro nintendo gaming box with a spare ARM dev board.


--

as for VR, all i have is a cheap cardboard headset for my phone which suffices for the quality of app that exists so far.

the reports are that sony has sold a hell of a lot more units than expected so real games will actually probably show up soon , instead of just tech demos.
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Re: Computer Games

Postby NapLajoieonSteroids » Thu Mar 02, 2017 11:45 am

noddy wrote:
NapLajoieonSteroids wrote:Image

Here we go, Nintendo Switch is almost here. Will be going out there tomorrow to see if I can snag one.


the hardware is very cool, ive been drooling over it since i saw it in this form https://www.nvidia.com/en-us/shield/

i tried to get the previous iteration as a developer kit but alas, the downturn arrived and my toy budget dried up.

ill be closely watching the switch, even tho i havent had much todo with nintendo over the years.

i recently downloaded the entire history of gaming roms, including all the previous nintendo's so one of my yet-another-projects is to turn a pile of plywood into a retro nintendo gaming box with a spare ARM dev board.


--

as for VR, all i have is a cheap cardboard headset for my phone which suffices for the quality of app that exists so far.

the reports are that sony has sold a hell of a lot more units than expected so real games will actually probably show up soon , instead of just tech demos.


That's interesting, I heard the opposite- Sony did better than expected with early adopters but then the market tanked, which is why its been hard to find them in the US.

I'll hafta look into that, if its true, I may aim to buy some used equipment next christmas season.

----

The switch's dev kit, from what I read, is both programmer friendly and cheap (compared to older nintendo dev kits)- some sites were claiming it would be as low as $440 US Dollars for the kit.

If you end up developing something on it, you gotta keep us informed.
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Re: Computer Games

Postby NapLajoieonSteroids » Thu Mar 02, 2017 12:35 pm

Speaking of building your own little player, I think this is neat:

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Re: Computer Games

Postby NapLajoieonSteroids » Fri Mar 03, 2017 9:04 am

So I grabbed one out of a local-ish box store, which had quite the shipment, comparatively. Other places (with midnight openings as well as overnight lines) had some absurd numbers. I stopped at a store which had 3, with about 7 people ahead of me. As I was leaving, the guy behind me actually suggested I wait to see if the people in front of me were going to be able to purchase it. :lol:

Won't be setting up the machine for a while but a quick glance isn't too bad, from a consumer perspective. The screen is much smaller and heavier than I imagined it to be. The stand is a competent with 2 usb ports and what looks like a little panel that can snap off the back- don't know what it is or for what reason yet.

The tiny controllers which connect to it, are, well tiny but rest comfortably in the hands. The main buttons (and layout), despite its size, feel great. The menu-type buttons (compared to the more traditional start/select) are cheap, rubbery things which I can see wearing out and being a pan in the neck to deal with. It also comes with a docking controller so give you a bit of a more standard experience. The quality of that is better than I expected (though I had low expectations).

And I did pick up Zelda and Bomberman; so I think I'm set on the toy front for a while. :)
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Re: Computer Games

Postby noddy » Fri Mar 03, 2017 11:57 am

damn, thats the slickest retro pi ive ever seen - i have all the parts to replicate it but wouldnt have the carefactor to make it that nice i think :)

i was going to use a more powerful ARM mobo (odroid) and then put most of the effort into the controller system as I have a smorgasboard of different parts for building those.

(power glove type bend resistors, wii like stablised 9dof imu's , analog and digital joystick parts, sliders, potentiometers and various pressure sensitve pads, the full caboodle)

----

switch sounds great, look foward to your impressions once its up and running properly.
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Re: Computer Games

Postby NapLajoieonSteroids » Mon Jun 19, 2017 10:08 am

So it's official, Atari is back in the hardware business with the (currently named) Atari Box.

The current CEO of Atari, who has guided them towards profitability after their last bankruptcy, has said they will be debuting their first new console in 20 years, it won't be a retro console, and they've been working towards launching this over the last several years.

On that last point, some blogger pulled up some quotes from (who I'll dub) Mr.Atari going back to '13 or '14 talking about reentering the console market.

I know I'm intrigued and will be interested in what they have to offer on one condition: physical copies of games. If it is all online, the new system will be in Ouya territory and dead on arrival. People will not spend 150+ (or whatever Ouya was) for a portal machine to cheap indie pc gaming when all their devices can do that already as well as X,Y, and Z.

I also think it is a sign of a few things:

1) The people running Atari are bullish on the macroeconomic situation. Another thing which hurt the Ouya (video games in general, really) was launching right around the time of poor macroeconomic trends.

2) I've read reports that it will be pc parts; I imagine generic, off the shelf and not top of the line, which sounds brilliant-enough as far as I'm concerned.

3) It is a sign that the Microsoft/Sony era of pc gaming captivity over console gaming is loosening.


...reality says it will be some kind of Ouya device or it really is a retro console or some other gimmick which disappoints instead of delights.
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